![]() Such a thing is a rarity and yet the game just works. The game was built with next-gen systems in mind and skipped the PS4 and Xbox One. In a nutshell, this is the good stuff.Bright Memory: Infinite is a game that should not work on the Switch. You'll be too busy being hypnotised by the speedy blasting and the swordplay to care about the storyline anyway, and, in delivering a tight two hours of blistering first-person shooter action, Bright Memory: Infinite does so in spades, encouraging replay with its unlockable difficulty levels and post-game scene select option. And, in fairness, that's all it really needs to do. The narrative isn't particularly enthralling either, but it serves a purpose, in as much as providing an excuse to shoot loads of bad guys. Don't expect splinters to go flying off wood, or the big bells to go 'bong' when you shoot them. If there's one quibble, it's that any attempts to push at the boundaries of the game's maps sees you falling afoul of invisible walls, while messing around shooting the scenery yields no feedback or interactivity. Rain effects look great, and the scenery, inspired by real-world locations in China, like the Yongji Bridge in Chengyang, and the Xinjiang Qianhu Miao Village, are grand and immersive. And the whole thing zips along at a swift pace, never stopping a second for a breather during its brisk two hours of play time, with action-packed set pieces including a car chase, and levels punctuated by challenging boss battles.īright Memory: Infinite is an impressive technical feat, especially when taking into account that developer FYQD-Studio comprises only one person, Zeng Xiancheng, save for the game's composer and voice actors. ![]() ![]() There's even time dedicated to one of those levels where you've lost your weapons, forcing you to rely solely on stealth, using a meat cleaver to silently slit throats from behind stone walls and hay bales. Traversal is enjoyable, too, double jumps combining with wallruns during the game's few platforming sections. As you gradually upgrade and unlock more of Shelia's skills, you'll be mixing things up like a pro, and in these moments, Bright Memory: Infinite plays like a dream, speeding along at a crisp 60fps, as bullets and sparks fly. This ensures you're kept on your toes, adapting to different enemies on-the-fly, evading and deflecting bullets while keeping an eye on Shelia's health and power bar – the latter putting restrictions on spamming her various skills.Īs you progress and collect 'Reliquaries' (also acquired by gathering 'Relics' from crates and vanquished baddies), you can upgrade Shelia's mechanical Exo Unit Arm, boosting the efficacy of her EMP and Tractor Beam skills, as well as granting access to further abilities, like the Shock Punch or the ground-pounding Quake Punch. Meanwhile, a cadre of heavily armed operatives are also looking to take you down (they don't want you sniffing around their business, apparently), which means facing gun-toting villains alongside mythical demons wielding mediaeval weaponry like swords, halberds, shields, and bows. arrows? Yes, arrows.īright Memory: Infinite's story involves the appearance of black holes in the sky, causing ancient demons to spill into our world. Ammo is liberally scattered about the place, so your guns will seldom run dry, and, on the off-chance that they do, your 'Light Blade' katana is always a viable alternative, with a well-timed guard pinging bullets or arrows back at enemies. All of the usual weapon archetypes are covered, meaning that by the end of the game, you'll be fully furnished with a shotgun, handgun, and sniper rifle, which unfortunately doesn't leave a lot of leeway for anything too outlandish.Įach weapon has a secondary fire (selected with a quick tap of up on the d-pad) with your shotgun able to unleash fiery shrapnel bombs, your handgun spitting out incendiary grenades, sniper rifle pumping forth sticky bombs, and your assault rifle spewing homing tracker shells towards foes. She can deflect projectiles with her katana, pull enemies towards her and temporarily suspend them in mid-air, blast them back, pound the ground, or simply let loose with her standard issue assault rifle, along with other weaponry she gradually acquires out in the field. Nothing to see here.Īs a member of the SRO, Shelia is decked out with cutting-edge tech, enabling her to use thrusters to double jump and dodge enemy attacks.
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